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Messages - Tara

Pages: 1 2 [3] 4 5 ... 15
31
Art Gallery / Re: Gemstones desu
« on: October 13, 2017, 05:37:46 pm »
More progress of Katherine

Spoiler (hover to show)

32
Develop Your Story / Re: Blade Regalia
« on: October 01, 2017, 12:44:21 pm »
I do agree with the points you bring up.

I know that's a bad sign.

Why Katherine is ultimately against being a Regalier is something that I intended to be a mystery in the very beginning. I want us to be able to explore Katherine later on. I did plan to answer some questions about her. Elizabeth herself will be asking the same questions you are, "why is she doing this" so you don't feel wronged for having those same questions.

I definitely did overlook the fact that Katherine seemed to be a bit uneducated compared to the two of them. They should definitely call attention to that. It's funny I made this mistake because later in the chapter there is a point in time where Katherine sees the queen and says "who's that" and a person she's with asks "you should know" in a much less polite way because they're less than friends.

33
Art Gallery / Re: Gemstones desu
« on: October 01, 2017, 01:51:32 am »
Some actual art

A WIP of Katherine's final concept. Right now I'm just playing with color schemes and outfits for her.

Spoiler (hover to show)

34
Develop Your Story / Re: Blade Regalia
« on: September 17, 2017, 02:48:17 am »
Chapter 1: Part 1
Spoiler (hover to show)

I feel more comfortable with the direction I'm taking it this time, but that's all I can really say about it.

35
Announcements / Re: Pożyczki Katowice od 264zł
« on: September 08, 2017, 08:44:10 pm »
privet

36
Art Gallery / Re: Gemstones desu
« on: August 25, 2017, 11:55:57 pm »
Turning a sketch into a playable character

Spoiler (hover to show)

I didn't record myself modeling her, but I did record myself rigging her. I'm quite the amateur, but I've found that the wide envelopes give a pretty convincing rig especially for this cartoony style.

https://www.youtube.com/watch?v=KaRPntJ6_F8

Spoiler (hover to show)

37
Develop Your Story / Re: Blade Regalia
« on: August 25, 2017, 11:48:05 pm »
That was indeed the plan, but after a while on developing the actual game, the plans changed on what the graphic novel would be used for. Blade Regalia was designed to be competitive MOBA but with fighting game elements. However, we've decided to develop a single-player campaign for Blade Regalia.

In order to reduce the amount of assets we need to develop we decided to do the cutscenes as an interactive comic strip on the game screen. This means the player would go to an area where normally he would trigger a cutscene, the screen would then fade into the graphic novel shwoing the player 1 panel at a time. Of course we could add options to skip or to show the whole page all at once. We could even add sound effects and voice acting later on.

What this means for us is that I may or may not need to change the plot of the chapters. But any kind of combat, or exploration would be handled in the game engine, and any kind of dialogue or storytelling would be in the comics so I do need to organize the plot accordingly and consider that players may not want to read through too many pages before actually getting to the action.

So for instance, you brought up the idea that soldiers come to Katherine's home. Katherine gets drafted but katherine refuses to go so the soldiers have to take her by force and she fights back. This is where we would end the comic strip, and you would play as Katherine without any regalia and this would be a fight that you have to lose in order to progress through the game.


38
Art Gallery / Re: Aimy's gallery
« on: July 30, 2017, 10:18:22 pm »
I guess I'm just a bit obsessed with the misunderstanding.

39
Art Gallery / Re: Aimy's gallery
« on: July 30, 2017, 01:03:37 pm »
In a business scenario it's important first to get the job done. If you got the job done, then that's the end of the discussion. If you got the job done there's no point in us having a discussion, there's nothing I can say. 

You were vague however, it seems more like you have no idea why or how this picture could be better. It seems like the commenters here don't either. Hindsight is 20/20 of course you feel like it could be better, but could it? That's the real question. What's wrong with it? Will the next picture fix that problem? What are your "actual skills" are they ascribed to you at birth? Skill is a state of mind and little more (philosophically speaking). 

"Should they keep doing the same pièce again and again until one day nobody has anything else to say against it?"

This analogy has no connection to this situation for a few reasons 1. Obsession without getting anything done is little more than procrastination. You should be equally as obsessed about getting the job done as the quality of the image. 2, you're the only person who openly feels like it could have been better. You're the only person who has said anything. Not only that, you were the first person. If that's how you feel about every single one of your pieces, why would you say it now? What's so different about this piece?

Going back to that business scenario: Michelangelo's perfect toe of the Libyan sibyl on the Sistine Chapel is something he obsessed over. Most of those famous artists are renowned for their obsession. But even though they were obsessed they got the job done. The Sistine Chapel ceiling was painted after all. But ultimately your problem seems like you don't know how it could be "better". You say it could be better, but how? If you don't want to redraw it, then apply that principle to the next one. If you can't identify its problems how can you even say it has any?

No malice of course. That's statement was lighthearted, comical, and ultimately based on the theme of "don't settle for less" which isn't actually a philosophy exclusive to illustration. You should apply that to most things in life. I think our problem is less a "illogical" comment and more of a misunderstanding. Especially since there appears to be a language barrier here.


40
Art Gallery / Re: Aimy's gallery
« on: July 22, 2017, 10:18:17 pm »
its the best i could do with my actual skills so i'll have to accept it

You dishonor yourself. An artist never must settle for less, if you feel like it could be better then draw it again. 

41
Art Gallery / Re: Gemstones desu
« on: July 21, 2017, 12:33:29 am »
That picture is a disappointment to me for more reasons than the nose.

42
Art Gallery / Re: DBNext's Art Gallery
« on: July 21, 2017, 12:22:53 am »
It looks like you had much less patience for the woman. She seems generalized, stiff and her position feels unnatural. The man in the picture has spoiled me, she's fine, but I want more from her.

43
Story Gallery / Re: You're Not Real
« on: June 26, 2017, 03:59:12 am »
 Before I do post the revisions to chapter 1, I want to say, DeAngelus, my goodness, you seriously blew that comment out of proportion. I'm upset with myself for not addressing this. So much pride from you came out, I thought I was watching full metal alchemist. You would have thought I went to india and started flipping burgers.

You want the whole truth. The whole truth. The only thing I wanted to comment on was the fact that you put a space in between the end of a sentence and its punctuation. But I thought it would be kind of rude to only offer that in terms of constructive criticism. You posted the story, clearly you want opinions, so I offered you one. But although that was the bulk of my post, it was just me trying to be constructive by offering my own experiences in a way that may be relevant to you.

I'm sorry that you took it that way. I'm sorry that you couldn't handle the misunderstanding like an adult, but let's be honest, even a kindergartner knows not to put a space between the end of a sentence and its punctuation, so how much could I expect from you, right.

I know you say and do a lot of things to upset me and I'm very slow to anger, but the way you space out your punctuation makes me want to commit sepukku with a butter knife. If the goal is to upset me, then you're doing a great job. If the goal is to write in english. . . yikes.

It's like how girls in high school would always write their lowercase "R"s with a capital "R" symbol and just make it shorter. I lose the ability to even. You talk about me making a mockery of your career, you're making a mockery of the english language. You laugh at webster and then your sentence structure looks like this. It's not a good look for you.

If you're publishing manga with glaring grammatical errors all I can say is no wonder you're doing it part time, don't quit your day job. I'm sorry, that just really bothers me.

44
Story Gallery / Re: You're Not Real
« on: June 24, 2017, 04:26:47 am »
Whoa whoa, back up. Back up very far. I'm not using anything as an excuse. How can you possibly interpret my words this backwards. And you have the gall, no, the audacity to question my mental health. I need a moment to take in the fact that you're actually doing this.

So clearly I need to break apart my own statements because you seem to have no skill for interpretation.

I've told you this multiple times in other stories... it doesn't matter what the agenda is. when your story doesn't hold up, it doesn't hold up. You're asking us to wait for the good parts and that is simply bad. And don't tell me you aren't because you are using what you are planning as an excuse to why your characters are bad.

I want you to take a good long look at my post and ask yourself where in all those hundreds of words did I ever, even remotely imply, that everything that you have mentioned being a flaw in my writing is indeed not a flaw at all because of my intentions. And I'll give you a hint.

"It may not be your intention to destroy. It may be your intention to be constructive. But it is also my intention that you shouldn't hate my characters. It doesn't matter what your intentions are if you're not doing it right."

"It doesn't matter what your intentions are if you're not doing it right."

"It doesn't matter"

If you still need help answering that question, please tell me. Because I will direct you to this statement

Let's distinguish between what is being shown by the chapters and what is the agenda.

As the reader you're never meant to be told the agenda. You're meant to be told the story. So as the reader the agenda does not exist, only what is shown exists. If the agenda is not what is shown there is a problem. That's a big problem. A problem I can't ignore. The statement in orange and the statement in green need to match word for word or there is a big problem. When I made that statement I made it very clear to anyone with a stable psyche that I know what is happening, but I also know what should be happening and I know that it is not happening. Still with me?

Probably not.

The problem you have is, you don't know what should be happening. You never have known. Let's be honest, did you even guess that I would write that as my agenda when you first read the story? You couldn't have, so how could you expect to be able to tell me exactly how to make that happen?

You would rather argue than fix tour story. I told you what the problem is. I'm not going to tell you how to fix it. Because I absolutely want you to try your hardest. Or finish the story without any reviews.

I don't think I've ever argued that the story shouldn't be fixed. I never once in any way implied that. I did indeed argue that I'm not suffering from any mental health issues. But that has nothing to do with the story and the only reason it was brought up is because you have a bad habit of scrutinizing things that are not up for scrutiny. You're not going to tell me how to fix it because you can't tell me. You have no idea. You know what's wrong with it. You very clearly do know what's wrong with it, but how to fix it? You don't have a clue.

I think this stems from a very controversial thing that I said and that was:

I think the story would be unreadable if not for Amyrie.

Other people may have much higher standards for reading a story than me. I guess I just didn't make it clear whether or not I thought this and everything else you brought up was a bad thing. It's a bad thing. What this is saying is I don't like Jeremy either. He's not working, and I find myself more interested in Amyrie than anyone else. It's not good, it's a bad thing. I don't think I've ever denied flaws in my writing since FNO. You can go hang out with Jeremy in imagination land if you would like to believe that's what I'm doing, but I'm interested in constructing something, and it doesn't help me if you seek out to destroy it.

I have no intention of making you wait for the good parts. I never once suggested that. I want every part to be good.

45
Story Gallery / Re: You're Not Real
« on: June 23, 2017, 03:08:55 pm »
Again, telling me the hands are small doesn't tell me how big they need to be. DeAgnelus, I need you to understand there is a distinction between blunt criticism and constructive criticism. Criticism can be blunt without being constructive. Yes it can be both, but it can also be constructive without being blunt, these two things are not interdependent. Imagine if in school, instead of teaching you the alphabet, they just let you scribble lines on a piece of paper until it starts to look like a letter and every time it doesn't look like a letter they very bluntly tell you it does not look like a letter. A lot of people would not know how to write.

I don't care if you have to hold my hand or break my hand. If what you do isn't constructive I'd rather you do neither. Lumaria brought up a good point. I lose interest at the point where she believes we've made the most progress. That's a sign of destruction. Imagine I wanted to draw a female person, but I drew her poorly. Out of proportion. Doesn't look very feminine. So you offer blunt criticism, and I follow it word for word and I end up drawing a male person. He looks good, very convincing, but my goal was to draw a female. Halfway through drawing this man I'm losing interest because this wasn't my goal.

And then I go back and draw more poorly drawn females and you're wondering why I'm not drawing the male you told me how to draw because this is the only way I know how to draw a female. I would argue that's what you're seeing here. It's not that females can't be drawn it's that I haven't been given the tools to do so, hypothetically.

There is only 1 redeeming quality Jeremy can have in order to tell this story and only 1 negative quality he can have. He can't have any traits he needs very very specific traits. As well as every other character. I have 1 goal here and that's to tell a story. If I can't tell that story then there's no reason to write it. Blade Regalia has different goals, create a continuity between the characters and gameplay and be a service to the players. I know exactly what those traits are and you couldn't possibly know because you don't know the goals. You don't know the agenda behind You're Not Real. You don't know what blade regalia is like.

Let's distinguish what is being shown by the chapters and what is the agenda. Because you seem to think these are one and the same.

Jeremy is a sociopath. "He acts normal among friends but he has twisted thoughts. He doesnt think his life through and he is aware enough to know he shouldnt be liked yet has no conscious to do anything about it. He is not enjoyable to read at all. He is the main character and by what a sociopath is, does not change." He is codependent and selfish.
Jeremy is suffering from untreated clinical depression as a result of multiple social and family related issues. He is very helpful, supportive and generous to others but does little for his own sake. He has very little self esteem and self confidence. His aspirations are to have someone as supportive and helpful in his life as he is to others.

Let's look at some double standards here for a second, DeAngelus.

"And for your information , this is not even remotely constructive at all . It's just you waving your pretentious supremacy without even realizing that one , I'm my own artist to my own story , two , it's a legit (If there is ever one that is universal) format that is considered acceptable to the manga/comic industry , my local industry whom I've been publishing to is included and three , this is my profession (storyteller , not writing) , 10+ years and still going , despite still being a part-time work for me . You couldn't even read the first paragraph of the first post at all to see that it WAS , IS and HAD a storyboard going on for it in my head , but I chose to WRITE it out ."


You don't even realize what you're doing here. You just criticized my criticism and you have every right to do so. If I had done this, you would've said I was just being stubborn. But you also ignored the fact that you're spacing out your punctuation. And you're still doing it. Periods. Do. Not. Have. A. Space. in between them and the end of a sentence. I hope you do not publish manga that way. See how Lumaria and I type. We don't put a space in between the end of a sentence and its punctuation and neither does every other english speaking person. Culera.

This is something that I have to work on too. You can't just discredit everything being said when you have criticize a criticism. Sometimes you will have to do that, but sometimes they will say things that are indeed true and relevant. And I have a working life too. Do you think driving a fork lift is a personal hobby of mine?

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