@LumariaI can see where you're coming from. I suppose I overlooked the fact that the appeal is the game itself and people are going to be attracted to it only because of the game and it serves a much more functional purpose than a regular narrative.
Religion is a big thing and even though religious believers can actually see tangible results from their beliefs I do want for to be a grey area and a question of faith. The regalia, as far as a fantasy world is concerned is scientifically explainable and other religions will be introduced who will also have tangible results for their believers.
In the way that you mentioned for akame ga kill, I would say the focus is on religious subjects such as faith and the struggles of a religious lifestyle and martyrdom. I'll definitely try to focus more on that. The allusion to the fall of man is meant to create that correlation between the regalia and sin, that it serves their desire to be like God.
@DeAngelusYou seem to have a lot of hostility towards me. Maybe you're unaware of it, maybe you're not. I did not lash out at you, I'd like it if you did not lash out at me.
You're wrong about blade regalia it is a rare genre. I very recently found
the name for it "MOFG". Not a name, the name. Multiplayer Online Fighting Game. Very very similar to For Honor (I can't say for sure I've never played for honor). Same genre as Archeblade. I'm not trying to be hostile, I'm trying to be blunt. You're wrong. You can look at the videos if you feel otherwise.
If you are under the impression that League of Legends and Archeblade are played exactly the same way, then I have to disagree.
If you are under the impression that MOBAs are few and far between, then I have to strongly disagree. It's okay to be wrong about something even if you don't like me. It's okay.
There are about 30 MOBAs on that list vs maybe 4 MOFGs ever to be released. 2 of them by indie studios, Archeblade and Blade Symphony. I know because I love playing these types of games but nobody makes them because they're too busy copying DotA2. I would play For Honor, but the price is a bit higher than my interest in it.
MOBA devs are starting to figure out that this is where they need to start heading. Right now china is working on a MOBA called wildfire. It's still got the boring minions and structures, but the combat is very at home to many fighting game players. Not to mention Gigantic taking some elements of FPS combat.
Color Coding
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